Moi je joue contre du skorne et il m'enlève 3 jacks par tour avec ses beast !!!
Storm Strider
-Boxes: 22->30
-Loses Kinetic Accumulator
-Gains Build up Power
Vessel of Judgement
-Boxes: 24->32
-Eruption of Faith changed, On use upkeeps/animi/continuous effects expire. Spellcaster can keep upkeeps for d3 damage.
Winter Guard Gun Carriage
-Boxes: 24->38(!)
Wraith Engine
-Boxes: 20->24
-Unhallowed changed to: +2 ARM to undead models from ranged/magical attacks while within 8"
Arcantrik Force Generator
-PC: 16->17
-Gain Focus Power
-Gain Carapace
War Wagon
-PC 18->17
-Boxes: 24->38(!)
Celestial Fulcrum
-Boxes: 20->30
-Loses Fury Generator
-Gains Fury Bank (warlock can dump fury into it, max 3 on Fulcrum)
-Gains Power of the Stones (can leech fury from FF construct warbeasts w/in 5")
-Gains Veteran Leader [Blackclad]
-Flame Blast loses Smoke
Siege Animantarax
-PC: 17->18
-Boxes 24->35
Throne of Everblight
-PC: 19->17
-Boxes: 24->36
-Loses Bone Picker
-Loses Death Feast
-Loses The Feeding
-Gains Snacking
-Necrophage changed to allow Throne to make a magic attack when it destroys or RFP enemy model/models (multiple per turn).
Transfinite Emergence Projector
-No change(?)
Hammerfall Siege Crawler
-PC: 19->18
-Boxes: 24->40(!)
-Gains Reinforcements [Rhulic]- Returns d3 small-based Rhulic grunts to play, completely w/in command, w/in 3" of unit member.
-Now add to bonus in Hammerfall Theme Force
Sacral Vault
-Boxes: 22->32
-Now works for Trolls
-RAT: 5->6
Meat Thresher
-PC: 19->16
-Boxes: 24->36
-Gains Exhust Fumes, when it moves, FF models w/in 3" gain concealment.
-Gains Turn up the Heat, At the start of activation can gain +2 SPD, suffers d3 damage at end of activation.
-Hailer
-POW 12->13
-RoF 2d3->d3+1
-Gains Volume Fire (+1 attack/damage v. medium base, +2 v. Large/Huge)
Cygnar
Storm Strider
– We want to see the “Storm Strider” moving, not just sitting back and shooting to help differeitnate it from other battle engines like the Arcantric Force Generator.
•Build Up Power only when advancing.
Protectorate
Vessel of Judgment
– Quality of life changes to improve how this model interacts in Faction.
•Cleansing Aura does not remove friendly upkeeps.
•Doors of Judgement: Changed to destroy so the soul can be collected.
Khador
Gun Carriage
– We felt the Gun Carriage was able to stay very safe with Reposition and 12" range on its cannons. This change brings the Gun Carriage in line with what we would like to see it doing on the battlefield. We found the majority of users only used the Trample Power Attack to gain extra threat range on its ranged weapons and Line Breaker should give it a solid bump in melee potential.
•Replace Power Attack: Trample with Line Breaker
•Reduce the range of heavy Cannons from 12 to 8.
Cryx
Desecrator
– We felt this warjacks ranged output could use an increase in effectiveness.
•Increase the RNG of the Plague Bearer to 12 and its POW to 14.
Wraith Engine
– This removes the counter intuitive interaction between Soul Bondage and Cleave.•Replace the text of Soul Bondage with the following:
Once per round when a living enemy warrior model is destroyed while within 2˝ of this model, you can replace the destroyed model with a Machine Wraith solo. The destroyed model is removed from play and does not provide a soul token.
Dark Host Theme Force – Darragh Wrathe brings magic attacks and an assortment of capabilities that support this theme force. Allowing the Wraith Engine to count toward the points for free models is a solid quality of life change for a model we want to see in this theme.
•Darragh Wrathe can be included in the Dark Host theme force.
•Replace the first special rule with the following:
For every full 20 points of units and battle engines in this army, you can add one command attachment or medium or smaller based solo to the army free of cost. Free models do not count toward the total point value of units in the army when calculating this bonus.
Infernal Machines Theme Force – We wanted to allow the Wraith Engine to be Infernal Machine theme force.
•The Wraith Engine Battle Engine can be included in the Infernal Machine theme force.
Retribution
Defenders of Ios Theme Force – This change adds clarity and should contribute to greater list diversity.
•Replace the first special rule with the following:
For every 20 points of units and battle engines in this army, you can add one weapon crew unit, command attachment, or solo to the army free of cost. Free units and command attachments do not count toward the total point value of units in the army when calculating this bonus.
Mercenaries
Hammerfall Siege Crawler
– We are looking to improve the clarity of the Reinforcements special rule.
•Change the text of Reinforcements [Rhulic] to the following:
During your Maintenance Phase, return to play d3 small-based friendly Rhulic Grunts to play. Models return with 1 unmarked damage box. Place the returned Grunts completely within this model’s command range, in formation, and completely within 3˝ of another model in its unit. Returned Grunts must forfeit their Combat Actions the turn they are returned to play.
Trollbloods
War Wagon
– The War Wagon was lacking something in the way of accuracy. Shooting Gallery both grants this accuracy bonus and supports the intent of this model as a close in battle tank. The War Wagon also needed a theme force to support it. We found the majority of users only used the Trample Power Attack to gain extra threat range on its ranged weapons.
•Gains Shooting Gallery:
This model gains +2 to ranged attack rolls against models within 5˝ of it.
•Loses Power Attack: Trample
Kriel Company Theme Force – Kriel Company theme force added. This is the militant United Kriels themed force. Essentially this is the United Kriels militia. We felt this relevant to the testing of the War Wagon.
Army Composition
An army made using this theme force can include only the following Trollblood models:•Trollblood warlocks
•non-character warbeasts with ranged weapons
•Pyg models/units
•Trollkin models/units with ranged weapons
•Krielstone Bearer & Stone Scribe units
•Troll Whelp solos
•War Wagon Battle Engines
Special Rules
•For every full 20 points of units and battle egines in this army, you can add one weapon crew unit, command attachment, or medium-based solo to the army free of cost. Free models/units do not count toward the total number of units in the army when calculating this bonus.
•Weapon crew units and solos in this army gain Reposition [3˝]. (At the end of an activation it did not run or fail a charge, a model with Reposition [3˝] can advance up to 3˝, then its activation ends.)
•You gain +1 to your starting roll for the game.
Bane Warrior Command Attachment
– Moving Granted: Tough to the Standard Bearer makes the ability harder to remove from play. Removing the need to box enemy models as a requirement of Void Bringer makes it more reliable in unfavorable match ups.
•Granted: Tough moved to the Standard Bearer.
•Void Bringer changed to returning d3+1 models.
Bane Knights
– Feedback showed that Bane Knights were under performing, please continue to test with this new point value and provide feedback.
•Change point cost to 10/16.
Bane Riders
– Increasing the threat range of Bane Riders has been a very common theme in feedback. It also has a nice synergy with Vengeance.
•Increase the RNG of the Bane Blade to 2.
Mechanithrall
– With the increase to DEF, Mechanithrall to cheap at 5/8.
•Increase point cost to 6/9.
Necrosurgeon & Stitch Thralls
– We want the Necrosurgeon to remain pertinent. Veteran Leader makes the Mechanithralls (and Brute Thralls) more effective on the battlefield while they are in close proximity to the Necrosurgeon.
•Gains Veteran Leader [Mechanithralls]
Bane Lord Tartarus
– As a passive ability Veteran Leader is easier to use with regards to order of operations, and is a nice bump for Agathia
•Change Curse to Veteran Leader [Bane].
•Increase MAT to 8.
• Retribution warcasters
• non-character warjacks
• Houseguard models/units
• House Ellowuyr Swordsmen units
• Stormfall Archer units
• Arcanist solos
• Fane Knight solos
• Ghost solos
• Lys Healer solos
• Sylys Wyshnalyrr
• Retribution battle engines